After 80% of map textured and some tests – I realized, that 10-15fps (that’s all what I’ve got after textures was applied) is not fit for first person shooter with multiplayer mode. Maybe someday J2ME will have a better performance (Android?)…
3D map for J2ME game (all textures resolution is low as possible)
That’s why I started to develop game for iPhone. I have read a lot articles about games, marketing, what kind of games have got huge success for iPhone. The main thing is: a lot of people play games when they have time to kill (waiting for the bus or friends of the meeting). The game shouldn’t be complicated, it should be extra fun, and may have attraction, which brings a desire to play again.
I think I have a pretty nice idea – it will be a puzzle type game with physics and some kind of story. Currently I am working on physics and level editor. Some game concept, which I made:



Very nice dude. You're doing a great job! Keep it going!
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