Ok time to show something in action
I captured a short video of test-scene and you can download it here. The big monster model made by Zachary Brakin and Tom Miller, model was used only for testing scene. Video is a little bit laggy because of capture software working.
Currently I am working on fluid dynamics (real particle water). Be patience, I will post some screenshots in the near future.
THERE ARE5 COMMENTSFOR THIS POST
POSTED BY DASH ON April 18th, 2006. PERMALINK
Wow, that looks great! I was wondering about those shadows in the fog/cloud/dust, is that just a texture projected onto some particles or something more?
Woo, this was sexy. I agree with Nerius. The shadows in the steam cloud thing are awesome. So what is the secret?
Thank's a lot for estimation :) There is no secret :] Particles has own shader, and yes it is just a projected cube map. Of course there are some attenuation corrections, but nothing special.
Looking good!
you stole all the best game artist wannabies in LT : ' ( !!! : D